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                            NEMESISFLIGHTMANUAL.TXT                             

             ====== FLIGHT MANUAL FOR NEMESIS COMMAND MODULE ======             
                                                                                
1 FLIGHT CONTROL                                                                
                                                                                
    1.1 MOTION                                                                  
        BOOSTERS MOUNTED ON THE COMMAND MODULE AND EXTERNAL MODULES RESPOND TO A
        UNIFIED COMMAND SET. EXTERNAL BOOSTERS INTERPRET COMMANDS BASED ON THEIR
        POSITION AND ORIENTATION RELATIVE TO THE COMMAND MODULE.                
        * W - FORWARD THRUST                                                    
        * A - COUNTER CLOCKWISE ROTATION                                        
        * S - REARWARD THRUST                                                   
        * D - CLOCKWISE ROTATION                                                
        * Q - PORTWARDS THRUST                                                  
        * E - STARBOARD THRUST                                                  
                                                                                
    1.2 DOCKING                                                                 
        MODULE TRANSLOCATION AND DOCKING IS CONTROLLED VIA THE MOUSE PERIPHERAL 
        OR EQUIVALENT DEVICE. CLICK AND DRAG A MODULE TO RELOCATE IT. RELEASING 
        A MODULE IN A DOCK-CAPABLE LOCATION WILL AUTOMATICALLY INITIATE DOCKING.
        DRAGGING A DOCKED MODULE AWAY FROM ITS CURRENT LOCATION WILL            
        AUTOMATICALLY INITIATE UNDOCKING. NOTE THAT ALL CHILD-MODULES WILL ALSO 
        AUTOMATICALLY UNDOCK WHEN THIS OCCURS.                                  
                                                                                
    1.3 ARMAMENT                                                                
        WEAPONRY MOUNTED ON THE COMMAND MODULE AND EXTERNAL MODULES RESPOND TO A
        UNIFIED COMMAND SET. NOTE THAT HOLDING THE FIRE CONTROL KEY WILL CAUSE  
        WEAPONS TO REPEAT-FIRE AT THEIR MAXIMUM RATE. OPERATOR IS ADVISED NOT TO
        REPEATEDLY STRIKE THE FIRE CONTROL BUTTON, AS THIS EFFECTIVELY SLOWS    
        RATE OF FIRE AND MAY DAMAGE INPUT HARDWARE.                             
        * SPACE - FIRE                                                          
                                                                                
2 AUXILLARY CONTROLS                                                            
                                                                                
    2.1 SCOPE MAGNIFICATION                                                     
        * MOUSEWHEEL - ZOOM IN AND OUT (LIMITED AVAILABILITY)                   
        * R          - ZOOM IN                                                  
        * F          - ZOOM OUT                                                 
                                                                                
    2.2 SCOPE FIDELITY                                                          
        REDUCED SCOPE FIDELITY MAY IMPROVE SCOPE PERFORMANCE ON OLDER MODELS    
        G - CYCLE SCOPE FIDELITY SETTINGS                                       
                                                                                
    2.3 GLARE FILTER                                                            
        B - CYCLE GLARE FILTER SETTINGS                                         
                                                                                
    2.4 NOISE CANCELLATION                                                      
        M - TOGGLE AUDIO DAMPENING CIRCUIT                                      
                                                                                
    2.5 EXPORT                                                                  
        EXPORTS VESSEL CONFIGURATION DATA (VCD) TO VARIOUS FORMATS. VCD CAN BE  
        USED TO SHARE AND CLONE STAR SHIP DESIGNS.                              
        X - ENTER EXPORT MENU                                                   
                                                                                
    2.6 HARD-RESET                                                              
        SHIFT-C - CYCLE POWER TO INITIATE HARD REBOOT. NOTE THIS MAY DAMAGE     
        PROXIMATE BODIES.                                                       
                                                                                
    2.7 STASIS                                                                  
        P - TOGGLE INVERSE STASIS FIELD                                         
                                                                                
    3 TECHNICAL                                                                 
                                                                                
    3.1 REMOTE PILOT PROJECTION                                                 
        THE REMOTE PILOT PROJECTION SYSTEM (RPP) PROJECTS AN IMAGE OF THE REMOTE
        PILOT INTO THE COCKPIT, TO ARREST NAUSEA INDUCED BY THE INCORRECT       
        REFLECTION APPEARING IN INSTRUMENTATION. THIS SYSTEM MAY REQUEST        
        SECURITY AUTHORIZATION ON THE REMOTE WEB TERMINAL CLIENT, AND MAY NOT   
        FUNCTION IF THE CORRECT CAMERA DEVICE IS NOT SELECTED. REMOTE OPERATORS 
        ARE ASSURED THAT THIS SYSTEM POSES NO SECURITY THREAT.                  
        C - TOGGLE REMOTE PILOT PROJECTION                                      
                                                                                
>>>PERSONAL NOTE>>> CAPTAIN FARBS 1989-08-28 00:21:58                           
    The flight manual's great if you don't know what butons to push, but it     
    doesn't say dk about flying. These tips should help you out.                
                                                                                
    === Choose Your Battles ===                                                 
    The best way to survive a firefight is to be somewhere else. If someone     
    fires on you, think quickly and carefully about whether or not to engage. If
    they're stronger, faster, or better equipped than you are then for gd's sake
    RETREAT! Fly far enough and they'll stop chasing you. If however you think  
    you can defeat a ship unscathed, and they're carrying modules that could    
    make the Nemesis more spaceworthy... well, then it's time to consult your   
    conscience.                                                                 
                                                                                
    === Build ===.                                                              
    You'll find unattached modules from time to time, especially after a        
    firefight. Use these to build up the Nemesis. Girders give her form and     
    shielding, lasers and boosters are pretty much self explanatory. A module's 
    colour on the scope shows its quality, with higher quality materials        
    producing more advanced components. Grab the best parts you can to keep the 
    Nemesis strong and secure.                                                  
                                                                                
    === Open Your Eyes ===                                                      
    This is a busy sector, so ships are constantly coming and going. Check your 
    scope and pay attention to COM messages to stay aware of your surroundings. 
    Zoom your scope out regularly so nobody surprises you.                      
                                                                                
    Good luck. Keep her safe.                                                   
                                                                                
<<<END PERSONAL NOTE<<<                                                         

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